<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Portfolio Vincent Higginson</title><link>http://vinhig.github.io/</link><description>Recent content on Portfolio Vincent Higginson</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Tue, 31 Aug 2021 14:35:23 +0200</lastBuildDate><atom:link href="http://vinhig.github.io/index.xml" rel="self" type="application/rss+xml"/><item><title>Hijack Opengl Calls From Civilization 6</title><link>http://vinhig.github.io/posts/hijack-opengl-calls-from-civ6/</link><pubDate>Tue, 31 Aug 2021 14:35:23 +0200</pubDate><guid>http://vinhig.github.io/posts/hijack-opengl-calls-from-civ6/</guid><description>Some people consume League of Legends on a regular basis. Others prefer spending time playing Counter Strike. Each people may have a specific addiction which he finds difficult to part with (and this addiction may not be a video game). During some part of my third year at uni (during covid) my addiction was clearly Civilization 6. I do not have to introduce it. A 4X game playable with friends during hours and hours.</description></item><item><title>A dumb Vulkan Memory Allocator in plain C</title><link>http://vinhig.github.io/posts/vulkan-memory-allocator/</link><pubDate>Tue, 31 Aug 2021 12:50:50 +0200</pubDate><guid>http://vinhig.github.io/posts/vulkan-memory-allocator/</guid><description>By reading the github repository of the famous library Vulkan Memory Allocator written by the AMD team, you will see a kinda huge list of games and apps which are actually using it. From &amp;ldquo;Detroit: Become Human&amp;rdquo; to &amp;ldquo;Skia&amp;rdquo;, they are many who trust it. And they&amp;rsquo;re right in a way. It does the job and it does it right. However, when you&amp;rsquo;re learning a subject, you may want to investigate it deeply.</description></item></channel></rss>